In InFlora, users choose a career path that aligns with their interests and play style. The job system is divided into different categories, each offering unique responsibilities, tools, and earning potential. Each player can only follow one career path at a time, but can upgrade within that role by unlocking new projects.
📊 "InFlora Game Roles and subcategories”
These roles focus on raw material production. Each level represents a project that comes with its own starter kit and land plot.
Level | Project Type | Description |
---|---|---|
1 | Crops | Basic agriculture for raw food materials. |
2 | Livestock | Animal farming: milk, eggs, meat, etc. |
3 | Forestry | Tree farming for wood and reforestation. |
4 | Mining | Basic mineral extraction and raw ores. |
Focused on transforming raw materials into consumable or functional goods.
Level | Project Type | Description |
---|---|---|
1 | Food Factory | Converts crops and livestock products into final goods. |
2 | Clothing | Uses fibers and hides to produce wearable items. |
3 | Furniture | Produces home and workspace furniture. |
4 | Hardware Store | Tools, nails, construction elements. |
5 | Machinery | High-level tools for mining or automation. |
6 | Decoration | Aesthetic items that increase value and comfort. |
These roles do not produce goods directly but support the economy.
Role | Description |
---|---|
Miner | Advanced resource and token mining. |
Loaner | Lends $FLORA or tools in exchange for interest. |
Booster | Sells or rents upgrade packs, speeds up growth. |